Scan Line Interleaving (SLI)
A technique where 2 or more 3D processors are used in parallel. Each processor renders only a fraction of the scanlines in the final image. This lets you achieve much higher framerates in games.
A technique where 2 or more 3D processors are used in parallel. Each processor renders only a fraction of the scanlines in the final image. This lets you achieve much higher framerates in games.